SPACEONESIE — OFFLINE WI-FI HOST

1. Install Node.js 22.12 or newer once, or place the matching portable node executable in this folder.
2. Extract this entire archive on the host computer.
3. Windows: open START-WINDOWS.cmd. macOS/Linux: run sh start-mac-linux.sh.
4. Open http://localhost:4377 on the host. Choose Nearby players, then Use this Wi-Fi host.
5. Phones join the same Wi-Fi and scan the displayed invite. Select the correct Wi-Fi adapter if more than one address appears.
6. Connect your crew once; switch freely between all fifteen games. Keep the host running.

Internet is not required after the runtime and archive are present. This process serves every game asset, runs the game simulation, and sends local WebSocket messages. It creates no Cloudflare Durable Objects, STUN or TURN traffic, or other cloud rooms.

A private/home Wi-Fi network must allow devices to talk to one another. The host firewall may ask you to allow private-network access; guest networks and VPNs may isolate devices. Gamepads on the host work through localhost. Nearby phones use touch; browser gamepad access may be restricted on plain-HTTP LAN URLs.

All fifteen games use one keyboard or touch player per screen. Extra players join through gamepads or connected phones, up to eight pilots.

Room state lives on the host. Closing the host stops its rooms. Cloud room invites are a separate online feature. No npm install is required for this bundle.
